Michał Płachta
Reality Games

Michał is a software engineer developing software & collaborative working environments. He is currently using functional programming (Scala) and DevOps culture approach. He speaks at conferences, runs workshops & organises meetups to help others make better products. He currently works at Reality Games, where they are building games based on big data.
Contacts
- Tickets: tickets@jpoint.ru
- Program: program@jpoint.ru
- Sponsorship: sponsors@jpoint.ru
- Partnership: partners@jpoint.ru
- Questions: questions@jpoint.ru
- Site: site@jpoint.ru